A new montage mesh fusion method is proposed based on local harmonicmapping in this paper.
提出了一种基于局部调和映射的三维网格蒙太奇融合新方法。
2
The solution to harmonicmapping from plane to surface was presented, and the experiment of printing on sphere was discussed.
描述了平面到曲面调和映射的求解过程,并以球面印字为例,进行了数值试验。
3
A novel method of quadrilateral partition on cloudy manifold triangular meshes is presented, which is based on algorithms of mesh simplification and harmonicmapping.