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单词 shader
释义

shader

美 
英 
  • 网络着色器;著色器;着色程序
复数:shaders  
n.
1.
a video control engineer who is in charge of video but not audio

例句

释义:
1.
This branch of the shader network produces the bright highlight around the surface.
这个材质网络的分枝产生了围绕在表面上的明亮的高光。
bbs.cgtop.org
2.
It allows my skin shader always reflect some light from the environment, even where the skin doesn't seem to be reflective.
它使我的皮肤材质能够反射一些旁边环境的光线,甚至是那些看起来并没有反射的皮肤。
www.cgbegin.com
3.
For the skin I used mentalray sss shader. So I had made a diffuse map, epidermal map, bump map and specular map for her skin.
对于皮肤,我用了mentalraysss材质。因此我为皮肤分别做了一张
wenku.baidu.com
4.
Of course, in the vertex shader I just write a general equation so we don't have to deal with each special case individually like this.
当然,在顶点着色器中,我们可以使用一个通用的公式来计算和叠加光照,而不需要像上面提到的那样分别应付各种不同的情形。
blog.sina.com.cn
5.
So it is possible to re-use the data of the input registers in the next vertex shader.
也就是说,有可能重新使用输入寄存器的数据在下一个顶点着色器。
dictsearch.appspot.com
6.
Every vertex shader must write at least to one component of oPos or you will get an error message by the assembler.
每一个顶点着色器必须向oPos的一个分量写入值,否则编译器就会返回一个错误。
www.cad.zju.edu.cn
7.
The shades are quite simple, lots of fresnel effect for glass and metal and then simple shader trees layered with a mib_color_mix node.
很简单的着色器,对玻璃和金属做了很多的菲涅尔效果,然后用一个简单的着色器mib_color_mix节点。
edu.gamfe.com
8.
With the era of programmable graphics hardware, shader replaces the traditional fixed rendering pipeline to achieve more realistic effects.
随着可编程图形硬件时代的到来,着色器替代了传统的固定渲染管线以实现更加逼真的图像效果。
www.c-s-a.org.cn
9.
At the bottom of the graph there is a Simple Metal Shader.
在图表的底部有一个简单金属着色器。
game.ceeger.com
10.
I also added some reflectors with a white surface shader to give that cartoony look to the reflections on the glasses.
我还添加了一些白色的表面反射,使卡通看起来有镜片上的反光效果。
www.game798.com
1.
I set the parameters of the shader to achieve the best result for the entrance of the cabin.
我调整了阴影的参数来达到最好的船舱入口的效果。
blog.sina.com.cn
2.
Diffuse Shader Material has only two properties - a color and a texture.
漫反射着色器材质只有两个属性-颜色和纹理。
game.ceeger.com
3.
This shader replaces color with black and white by incorporating a few extra nodes.
这个材质通过合并几个额外节点来用黑白色替代。
bbs.cgtop.org
4.
Stripe shader on scan data immediately highlight areas of problematic surfacing and unresolved design problems.
条纹着色对扫描数据立即领域的突出问题的堆焊和未解决的设计问题。
bbs.gaosheji.com
5.
The remainder of this section describes the standard shader parameters only.
这个剩馀的部分介绍标准材质参数而已。
wenwen.soso.com
6.
Shader function defines what operations must be executed on a single vertex.
着色器函数定义了单个顶点上可以执行的操作。
blog.163.com
7.
it's actually a lambert shader intensity. just like the LayerShader.
它实际上是一个朗伯特着色器的强度。像一个层着色器。
bbs.hxsd.com
8.
There is also a new shader architecture that can be applied to any control or element.
此外还有一个新的着色效果框架,可以施加到WPF中的任何控件和元素上。
www.infoq.com
9.
This is just one use for this most excellent shader, you may add it to other material slots as well as incorporate it into your lights.
这仅是这个非常优秀的着色器运用的一个方面,你可以把它添加到其它的材质通道中,也可以把它包含到你的灯光里。
edu.gamfe.com
10.
As a matter of fact, when no hardware tessellation is used, the shader is unaware of what data are loaded in the input registers.
事实上,不使用硬件镶嵌的时候,着色器根本就不知道输入寄存器中载入的是什么数据。
blog.163.com
1.
Depending on the type of shader selected, a number of different properties can appear in the Inspector.
根据选择的着色器类型,在检视面板会出现许多不同的属性。
game.ceeger.com
2.
Vertices are read from the vertex data stream and are sequentially processed by the shader function.
从顶点数据流中读出顶点后,就由着色器函数来对其进行处理。
blog.163.com
3.
Of course, shader is not supposed to initialize every single output register.
当然,并不是说着色器必须设置每一个输出寄存器(即,不必设置顶点的所有属性)。
blog.163.com
4.
Shader basically defines a formula for how the in-game shading should look.
一个着色器本质上定义了游戏中的明暗应该如何表现的规则。
game.ceeger.com
5.
Vertex shader code usually sits on the card . Hence, not too much time lost between shader switches.
顶点着色代码通常搁置在显卡里。因此,不会有太多时间消耗在着色的转换上。
www.showxiu.com
6.
The TV Noise shader produces the effect of common television noise, complete with randomly colored pixels and alternating black scan lines.
TV噪波材质产生一个通用的电视噪波,完全的随机颜色象素的交错的黑色扫描线。
dictsearch.appspot.com
7.
Shader nodes implement material looks that you can apply to geometry.
材质节点使材料生效看起来像你涂抹到几何体。
blog.sina.com.cn
8.
Within any given Shader is a number of properties (typically textures).
在任意给定的着色器里是一个属性(通常是纹理)的数量。
game.ceeger.com
9.
Step 4: You now have your base 'dirt map' shader. Read on for an explanation of the base parameters relevant to our cause.
步骤五:你现在拥有了你的基础“污垢贴图”着色器了。为了理解与我们目的相关的基本参数的解释请继续阅读。
www.game798.com
10.
If you are debugging your vertex shader code, then, it is a must that you use software vertex processing.
但当你调试顶点着色程序的时候,你可以使用软件仿真顶点处理进程。
dictsearch.appspot.com
1.
The skin shader for this model includes Sub Surface Scattering ( SSS ).
这个模型的皮肤着色器包含的次表面散射(SSS)。
www.showxiu.com
2.
All light directions in local space are loaded into the pixel-shader constants.
在本地空间里所有光源的方向都应作为象素着色的常量。
allfreesearch.com
3.
It is only possible to assign one shader per object.
每个物体只可能分配一个着色方式(shader)。
www.infinity-game.com
4.
The ROPs per shader ratio has gone down dramatically which speaks volumes about the intended target market of the GF100 line.
每着色的专业人员应有的比例已经大幅下降,这充分说明了线的GF100预定目标市场交易量。
bbs.pczilla.net
5.
Note that the Double Sided Leaf material uses a Surface Shader node as its root node.
注意这个双面叶材质使用一个表面材质作它的根材质。
dictsearch.appspot.com
6.
In order that the accelerator could know what data should be loaded in each input register, shader declaration is required.
为了让图像加速卡能够知道哪些输入寄存器应该载入哪些数据,就需要使用着色器声明。
blog.163.com
7.
If you see a shader count of 1600, your GPU-Z version is outdated.
如果你的看到的是1600,那是因为GPU-Z版本太低。
cnbeta.com
8.
The Shader Body Before we move on, let's define the basic structure of a shader file.
在开始以前,先了解shader的结构是如何定义的
blog.sina.com.cn
9.
The crossHatch shader actually does two separate things.
交叉阴影着色网络实际上做了两样事。
dict.kekenet.com
10.
The following three lines from the vertex shader code determine the absolute offset into the matrix array which is stored as constants.
下列三行顶点着色代码,求出矩阵数组里存储的常量的绝对偏移量。
www.jukuu.com
1.
Shader programming is the new and real challenge for Game- Coders . Face it.
着色编程是游戏开发者要面临着的新挑战。勇敢的面对它吧…
www.bing.com
2.
However, as EVGA, company BFG considers necessary to raise the frequency of shader block nonsignificant amount 50-100 MHz.
不过,由于evga、煤气公司认为必要提高频率着色座50-100兆赫的微不足道。
word.hcbus.com
3.
After you create your material, the first thing you should decide is which Shader to use. You choose it from the drop-down Shader menu.
您创建您的材料后,第一件事情,你应该决定使用的着色器。您可以从着色器下拉菜单选择。
game.ceeger.com
4.
This core is uniquely designed to handle that so geometric and shader heavy games you will see more than the 100% raw power increase.
这个核心是独特的设计来处理这么重的几何和着色的游戏,您将看到超过100%的原始力量的增加。
bbs.pczilla.net
5.
The pixel shader computes a ray from the eye to the pixel being drawn on the quad.
像素着色起计算从眼睛到被画矩形的光线。
blog.sina.com.cn
6.
Set up the vertices and vertex shader.
设置顶点和顶点着色器。
msdn2.microsoft.com
7.
All the texturing, Sculpting and polypainting for the Shader Blend maps was done in Zbrush 3.
所有的纹理,polypainting认真工作为材质混合了地图需要3。
bbs.game798.com
8.
Read on for further options and other uses for this most excellent shader.
为了更多的选项以及这个非常优秀的着色器的其它用途请继续阅读。
edu.gamfe.com
9.
In the following shader program I simply add the color values of the two textures and divide it by 2.
下面的着色程序中我只是简单的把两幅纹理的像素相加然后除以2。
blog.sina.com.cn
10.
On the left side of the graph is the Carbody Shader. 2 different Materials are created from this: Blue car Material and Red car Material.
图表的左边是车体着色器。2个不同的材质是这样创建的:蓝色的汽车材质和红色的汽车材质。
game.ceeger.com
1.
With the shader set up and render options by default, all I did was taking some screen shots.
阴影和渲染都是默认选项,所有我所做的就是截图。
feedproxy.google.com
2.
I will briefly touch upon another possible use for this shader.
我将简短的涉及到这个着色器其它可能的用途。
www.dogame.com.cn
3.
Realize the use of dynamic light map shader effect, very cool!
使用shader实现动态光照图的效果,非常酷!
www.hxzi.com
4.
The 3D world has a geometry node, which in turn has a shader, which has a texture.
3D世界有一个几何模型节点,依次分别有着色和纹理。
www.5d.cn
5.
Next we shall learn, how to write and compile a vertex shader program.
下一步,我将学习如何编写与编译一个顶点着色程序。
dictsearch.appspot.com
6.
These properties are used by the shader to make the car finish look like 2-tone paint.
这些属性被着色器所使用,使完成的汽车看上去像喷涂了两种色调。
game.ceeger.com
7.
Using Shader model 3. 0 code path because it is the best available path on this hardware.
采用着色模型3.0的代码路径,因为它是最好的可用路径在此硬件。
zhidao.baidu.com
8.
For simple 2D games it is nice and easy, but to write a serious game you will need 3D models and many cool shader effects.
对于简单的2D游戏来说这是易于学习的,但是写一个正式的游戏你需要3D模型和许多很酷的着色特效。
www.81xue.com
9.
Go into the Diagnostic Shader Toolbox and open the option box by clicking the arrow.
进入诊断着色工具箱和开放的选项框按一下箭头。
bbs.gaosheji.com
10.
We have now stepped through the vertex shader creation process on a high-level. Let's summarize what was shown so far
现在我们已经大致了解了顶点着色器的创建过程。让我们看一下迄今为止我们所学到的东西
www.cad.zju.edu.cn
1.
shader subroutines for significantly increased programming flexibility;
为大幅度提高编程的灵活性*着色子程序;
bbs.pczilla.net
2.
per-sample fragment shaders and programmable fragment shader input positions for increased rendering quality and anti-aliasing flexibility;
每个样品片段着色器和可编程的片段着色渲染质量增加投入的立场和反走样的灵活性;
bbs.pczilla.net
3.
Added optimizations for character effects including invulnerability shader
增加了角色的动作效果优化
www.pconline.com.cn
4.
Relation between thesis and project The technique of shader or plug-in will be used in my final project animation
与项目关系将编写的shader或者插件技术运用在最终的短篇上
tiki.ss.pku.edu.cn
5.
two new shader stages that enable the GPU to offload geometry tessellation from the CPU;
两个新的阶段,使着色的GPU从CPU卸载几何镶嵌;
bbs.pczilla.net
6.
Every vertex shader-driven program must run through the following steps
每一个顶点着色器驱动的程序都必须要有下面的几个步骤
www.cad.zju.edu.cn
7.
Complex Instructions in the Vertex Shader
顶点着色器中的复杂指令
www.cad.zju.edu.cn
8.
Building Your First Node Shader
建立你的第一个节点材质
wiki.blendercn.org
9.
Image Processing Based on Pixel Shader
基于像素着色器的图像处理
www.ilib.cn
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