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单词 游戏性
释义

See also:

游戏 n

gameplay n

n

drama n

External sources (not reviewed)

这些时刻或许游戏性进入 平常的短暂时刻,或许是时间允许的 空间的较长时间的转换。
ipaworld.org
These moments may be fleeting injections of playfulness into the ordinary, or may be longer transformations of space where time–space permits.
ipaworld.org
下面的部分探讨了游戏经验如何促进这种交谈,以及内部建构如何反过来有利于保游 戏性倾向的。
ipaworld.org
The following section explores how experiences of play contribute to this chatter, and how internal fabulations reciprocally contribute to maintaining a playful disposition.
ipaworld.org
游戏性的表情或许不总是通过快乐的外部特征表现出来,不总是通过戏剧性的和紧 [...]
张的元素注入到这些游戏形式。
ipaworld.org
These playful expressions may [...]
not always be evidenced by outward signs of pleasure, as dramatic and tense elements are injected into such play forms.
ipaworld.org
在支持儿童的游戏权时,关注游戏的外部表现很重要,关注 游戏性 ” 蓬 勃展现的条件 也很重要。
ipaworld.org
In supporting children’s right to play,
[...]
it is important to
[...] pay attention not simply to the external expressions of play, but to the conditions in which ‘playfulness’ thrives.
ipaworld.org
人们游戏性质和价值有许多不同的理解,这些解释经常相互矛盾。
ipaworld.org
There are many different and often contradictory explanations of the nature and value of play.
ipaworld.org
游戏性空间制造的形式强调了儿童的表现和儿童的空间价值可能与成年人的设计 和期待极为不同的方式(Hart 1979, Rasmussen 2004)。
ipaworld.org
These forms of playful spatial production highlight the ways in which children’s presence and value of space may differ markedly from adult designs and expectations (Hart1979,Rasmussen2004 ).
ipaworld.org
通过游戏,儿童理解彼此间的社会交往和对物理环境的参与可能会引起疼痛和不确定
[...]
性,所以“为了把不适看做‘背景噪音’而抑制他们的情绪权重” (Pellis and Pellis2006: 265);
[...] 如果在游戏中,儿童伤到了他们自己或被其他儿童伤到了,尽管疼痛是“真实”的,但是它 可能没有在游戏性环境 中严重,以为毕竟,“我们只是在进行游戏”。
ipaworld.org
Through playing, children appreciate that social interaction and engagement with each other and the physical environment may involve some pain and uncertainty, and so ‘dampen their emotional weighting in order for that discomfort to be regarded as “background noise”’ (Pellis and Pellis 2006: 265); if a child hurts themselves or gets hurt by
[...]
others in play, while the pain is ‘real’ it
[...] may matter less than in nonplay contexts [...]
as, after all, ‘we were just playing’.
ipaworld.org
游戏性 代表了一种对待生活的特殊的态度,是对可能性保持开放并对其进行探索的一种冲动,是蕴 含着一种乐观态度和相信自己的力量而感受和行为的方式(Burghardt 2005)。
ipaworld.org
Being playful represents a particular approach to life, an urge to be open to and explore possibilities, to perceive and act in a way that denotes a sense of optimism and belief in one’s own agency (Burghardt2005).
ipaworld.org
儿童积极游戏性参与 是儿童健康的指标,代表了自我保护机 制的能力,是对支持恢复能力的适应系统的促进。
ipaworld.org
Children’s active and playful participation also represents a measure of children’s health, their ability to develop selfprotecting mechanisms [...]
and the enhancement
[...]
of adaptive systems that will support a resilient profile.
ipaworld.org
我们创造Little Sister就是为了给予玩家最大可能 游戏性 和 故事性方面的冲击。
unrealengine.com
The creation of the Little Sisters was entirely driven by giving the
[...] player the greatest gameplay and story impact [...]
as possible.
unrealengine.com
这种创造性形式伴随着儿童文化中对现实的创造性表达,代表 游 戏的 非理性方面:无意义的童谣、笑话、谜语、戏弄、恶作剧、厕所幽默、性暗示,和通过对荒 诞游戏性创造 而对日常生活秩序的颠倒。
ipaworld.org
This form of creativity represents the irrational aspects of children’s play, with distortions of
[...]
reality that find creative expression in
[...] children’s cultures: the nonsense rhymes, jokes, riddles, teases, tricks, toilet humour, sexual innuendo, and inversions of everyday order through playful creation of absurdity.
ipaworld.org
它们代表了“自由 活动领域”(Kytta 2004),在其中儿童游戏性倾向使用环境所能提供的东西创造混乱、不 确定性和“好像”行为。
ipaworld.org
They represent ’fields of free action’ (Kytta2004 ) in which children’s playful dispositions take what the environment offers for creating disturbance, uncertainty and ‘as if’ behaviours.
ipaworld.org
Jones的团队还可以使用UE3的网络支持在Borderlands 2的巨大开放世界中设计合作游戏性。
unrealengine.com
Jones’ team was also able to make use of UE3’s networking support to create co-op
[...]
gameplay in the huge open world environments of
[...] Borderlands 2 without cutting back the amount of enemies and loot available.
unrealengine.com
从这个角度来说,儿游 戏性地参与到自然空间中去可能会成为支持可持续发展的关键因素。
ipaworld.org
From this perspective, children’s playful participation in natural spaces may become a key factor in supporting sustainability.
ipaworld.org
游戏性的时 间-空间变成了进行联系的 地方,在这里对新地点的“想象性描述”(De Castro 2004: 475)制造了社会-空间建构的新可 能,形成新的身份和关系。
ipaworld.org
Time–spaces of play become sites for situated practices in which the ‘imaginary delineation’ (De Castro 2004: 475 ) of new spaces produces new possibilities for socio-spatial constructions, the formation of new identities and relationships.
ipaworld.org
在其他条件下,当环境条件严重地影响儿童充分参与的能力时, 社区需要直接行动以保护支持儿 游戏性 活 动的有利环境条件。
ipaworld.org
At other times, when environmental conditions severely impact on children’s ability to fully participate,
[...]
communities may need to act more directly to restore favourable environmental
[...] conditions for children’s playful expressions.
ipaworld.org
在Borderlands 2中,我们大大提高了我们的敌人、动作技术、枪支和任务(用来命名一些功能)的表现 游戏性 , 这些已经远远超出第一款游戏,”Jones说道。
unrealengine.com
In Borderlands 2, we pushed the
[...] presentation and gameplay of our enemies, action skills, guns, and missions (to name a few features) far beyond the first game,” said Jones.
unrealengine.com
更广 泛地讲,是生活中游戏性倾向 的压抑和参 游戏性 活 动 的减少以及在经历时维持积极情绪 的困难,降低了形成友谊和依恋关系的可能性(Forbes [...]
and Dahl 2005)。
ipaworld.org
More broadly, it is a suppression of a playful disposition to life, with the associated reduction in motivation
[...]
to engage in playful
[...] activity, declining possibilities for developing friendships and strong attachments, [...]
and difficulties
[...]
in sustaining positive emotions when experienced (Forbes and Dahl2005).
ipaworld.org
大多数对于游戏剥夺的研究来自对老鼠的研究,老鼠是个极 游戏性 和 适 应性的物 种。
ipaworld.org
Much of the research on play deprivation [...]
comes from studies of rats, a particularly playful and adaptive species.
ipaworld.org
从成人组织的世界转移到 “好像”位置或立场的能力——Lester 和 Russell(2008)称作游戏性倾向 ”的东西——一直 存在,并且当儿童“感到”可以游戏时就会出现。
ipaworld.org
The ability to move from the adult-organised world to an ‘as if ’ position or stance – something Lester and Russell(2008) refer to as a ‘playful disposition’ – is ever-present and emerges when children ‘feel’ that it is possible to play.
ipaworld.org
取得您希望的水晶般清晰的对话和网 游戏性 能。
nvidia.cn
Get the crystal-clear phone
[...] conversations and online gaming performance you expect.
nvidia.com
Brown(1998)对于青年人暴力犯罪的研究一致地发现,童年和成年的游戏缺乏与其它变
[...] 量一起是个共同特征;相似地,他对有天赋和创造性人的研究发现了高水平 游戏性。
ipaworld.org
Brown’s(1998) studies of criminally violent young men consistently found childhood and adult play deficits as a
[...]
common feature across other variables; similarly, his studies of gifted and creative people found
[...] high levels of playfulness.
ipaworld.org
这款广受好评的游戏作品与之前Gearbox发行的任何游戏都不同,并且立即因其独特的原画视觉效果和创新 游戏性 将 自 己打造成了一款具有开创性的虚幻引擎3制作游戏。
unrealengine.com
The critically acclaimed title looked unlike any previous Gearbox release, and immediately distinguished itself as a groundbreaking Unreal Engine 3 powered game with its unique concept art visuals and innovative gameplay.
unrealengine.com
和以前相比游戏能够更深入的触动玩家的情感,因为无论故事、角色还是图像 游戏性 都 有难以置信的深度,而这些在上一代游戏机上是不可能实现的,”Chey说道。
unrealengine.com
Games tap into emotions much more
[...] effectively now than ever before because the stories, characters, graphics and gameplay have an incredible [...]
amount of depth
[...]
that wasn’t achievable on old generation systems,” said Chey.
unrealengine.com
而且影游戏性倾向 压抑的因素是极为 复杂的,由于有许多无法控制的变量和干扰变量,所以无法做因果推论(Hubbs-Tait et al. 2006)。
ipaworld.org
And the factors that contribute to a suppression of a playful disposition for children are highly complex, so it is impossible to infer direct causality because of the presence of so many uncontrolled and confounding variables (Hubbs-Tait et al.2006 ).
ipaworld.org
非传统RPG类型的养成,不同于一般社群功能聊天室的单纯互动,以轻松、简单 游戏性 , 达到恋爱交友的诉求,让玩家在温馨的气氛里,体验更轻松、全然不同的新感受。
yorkgame.com
Non-traditional RPG type of form, different from the general community
[...]
function of simple interactive chat room, with
[...] easy and simple gameplay, and to make friends [...]
love the appeal, let players in the
[...]
warm atmosphere, to experience a more relaxed, totally different new feeling.
yorkgame.com
人一生中的各种仪式(出生、成长、结婚、离婚和殯葬等仪式) 游戏 和体 育活动,亲族关系与亲族关系的仪式,定居模式,烹调技术,确定身份和长 幼尊卑的仪式,有关四季的仪式,不 性 别 的 社会习俗,打猎、捕鱼和收获 习俗,源于地名的姓名和源于父名的姓名,丝绸文化和工艺(生产 [纺织 ]、 缝纫、染色、图案设计),木雕,纺织品,人体艺术(纹身、穿孔、人体绘 画)。
unesdoc.unesco.org
Life-cycle rituals – birth; rites of passage;
[...]
wedding, divorce and
[...] funerary rituals; games and sports; kinship and ritual kinship ceremonies; settlement patterns; culinary arts; designation of status and prestige ceremonies; seasonal ceremonies; gender-specific social [...]
practices; practices
[...]
relating to hunting, fishing and gathering; geonymic and patronymic nomenclature; silk culture and crafts (production [fabrication], sewing, dyeing, cloth designs); wood carving; textiles; body-art (tattooing, piercing, painting).
unesdoc.unesco.org
游戏系统通过感知我们的行动和运动将玩家体验提升到新的水平;汽车通过自动感应和控制车辆的移动提升固有的安 性 ; 工业设备和机床无需人干预即可执行作业功能;移动电话具有内置的智能,可以响应我们的手势和位置,从而简化了用户界面,同时还可为我们提供位置感知服务;周围环境通过配备无线传感器的仪表,对我们进行响应;航空电子设备改装后,性能获得提升的同时还降低了系统成本... [...]
解决方案有效时,可能性是无穷的。
digikey.cn
Gaming systems have taken the player experience to new levels by sensing our actions and motion; cars are intrinsically safer by automatically sensing and controlling the movement [...]
of the vehicle;
[...]
industrial equipment and machines perform their functions without human intervention; mobile phones have built-in intelligence so they can respond to our gestures and position, simplifying the user interface, and also providing us with location-aware service; the surrounding environment responds to us when instrumented with wireless sensors; avionics equipment has been retrofitted with our high performance yet lower cost systems… The possibilities are endless when the solutions are effective.
digikey.ca
这些可性包括 那些能够使我们从地球极限后退 的技术;那些足以改游戏规则 的产品和服务所带来的新的市场、新的增长和新 的就业机会;那些能够真正使人们摆脱贫困的新的公共和私人筹资办法。
daccess-ods.un.org
These possibilities include technologies capable of pulling us back from the planetary brink; new markets, new growth and new jobs emanating from game-changing products [...]
and services; and new
[...]
approaches to public and private finance that can truly lift people out of the poverty trap.
daccess-ods.un.org
正如《宣言》第 31
[...] 条所强调,常设论坛请知识产权组织和各国采取有效措 施并建立适当机制,确认土著人民有权保护其知识产权,包括文化遗产、传统知 识和传统文化表达,以及科学、技术和文化的表现形式,包括人文和遗传资源、 种子、药物、动植物性知识、口述传统、文学、设计、体育和传 游戏 、 以及 视觉和表演艺术。
daccess-ods.un.org
As highlighted in article 31 of the Declaration, the Permanent Forum requests that both WIPO and States take effective measures and establish mechanisms to recognize the right of indigenous peoples to protect their intellectual property, including their cultural heritage, traditional knowledge and traditional cultural expressions, as well as the manifestations of their sciences, technologies and cultures, including human and genetic
[...]
resources, seeds, medicines,
[...] knowledge of the properties of fauna and flora, oral traditions, literatures, designs, sports and traditional games, and visual and [...]
performing arts.
daccess-ods.un.org
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