Collision detection is the choke point of roam in 3 D scene.
碰撞检测问题是三维场景漫游的技术难点.
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In this paper, a parallel collision detection algorithm is presented.
提出了一种基于并行的快速碰撞检测算法.
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In network context : Carrier Sense Multiple Access with Collision Detection.
带有冲突检测的载波侦听多路存取.
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Collision detection is a key technique in virtual ramble.
碰撞检测是虚拟漫游中的关键技术.
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A parallel collision detection algorithm is presented.
提出一种基于并行的碰撞检测算法.
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However, the process of collision detection is important.
然而, 碰撞检测的过程是重要的.
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Among the mesh character distilling methods, collision detection is a basic and initial one.
从网格特征提取的角度看, 碰撞检测是三维模型特征提取中最初的、最基本的测试过程.
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At last a simulating demo we realize the collision detection between two rigid bodies.
最后模拟实现了两个刚体对象间的碰撞检测过程.
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Accurate collision detection based on distance comparing among discrete points method is researched and implemented.
在初步干涉检测的基础上,研究了基于离散点距离比较的精确干涉检测方法.
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