Based on simplification of progressive meshes, presents the triangular mesh model simplification based on edge optimization.
在渐进网格算法的基础上, 提出一种新的基于边优化的三角网格简化算法.
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A new region - growing algorithm is presented for triangular mesh surface reconstruction from point - cloud data.
提出一种新的由点云数据生成三角网格曲面的区域增长算法.
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