单词 | shaders |
释义 | shaders是shader的复数
复数:shaders 例句释义: 着色器,著色器,着色单元 1. It might be a great challenge to port these effects with the help of vertex and pixel shaders to consumer hardware. 不过也可移植到带有顶点及象素着色的普通消费硬件上去实现那些效果,这确实是一大挑战。 dictsearch.appspot.com 2. While thinking about your destiny as a hero who saves worlds with jig saws, you start counting the number of vertex shaders for this scene. 在考虑你作为一个使用锯子拯救这个世界的英雄的命运同时,我们开始计算这个场景所需要的顶点着色器数目。 dictsearch.appspot.com 3. Till now we have only talked about vertex shaders and lighting models. Let's take a look at how they actually work. 迄今我们还一直在谈论着顶点着色及光照模型的理论知识。现在让我们来看看它们实际是如何工作的。 dictsearch.appspot.com 4. At this point if you are satisfied with the result you can go to the next step. Creating and understanding shaders is the following topic. 在这里,如果你对这个结果满意的话就可以往下一步了。在跟着的部分里,将创建材质并对其进行理解。 www.esau2.com 5. New shaders have been introduced as well as a huge upgrade to how well the game runs in general. 新的图形更新已经被介绍就像这次升级幅度这么大一样。 www.bluenoah.com 6. Write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models. 写详细的程序使用纹理着色器,位移,模式生成和自定义反射模型。 www.cgfriend.org 7. The procedural model used with vertex shaders enables a more general syntax for specifying common operations. 在程序上的模型中顶点着色允许更多一般语法实现指定通用操作。 dictsearch.appspot.com 8. If you use custom written Shaders, they have to be pixel-lit and use Geometry render queue. 如果使用自定义的着色器,它们必须是pixel-lit并使用几何渲染队列。 game.ceeger.com 9. It is used to draw a very simple triangle with the help of a vertex and fragment shaders. 它是用来画一个非常简单的三角形在一个顶点和碎片着色器的帮助下。 blog.sina.com.cn 10. Vertex shaders using innovative treatment technologies. 采用创新的顶点着色处理技术。 www.pudm.net 1. I also created a few custom Material Capture shaders for sculpting. 我还为雕刻建立了一些自定义MaterialCaptureshaders。 blog.sina.com.cn 2. Write shaders for special effects relating to volumes, custom lighting, and non-photorealistic media. 写着色器负责有关量,定制特殊灯光效果,非真实感媒体。 www.cgfriend.org 3. What slows things down is drawing objects multiple times, using complex vertex shaders and lots of polygons. This means. 被绘制的物体多次减慢了下来,使用复杂的顶点着色器和许多多边形,这意味着。 game.ceeger.com 4. Shaders are meant to be written by graphics programmers. 着色器是图形程序员写的。 game.ceeger.com 5. A material swatch contains colors, texture maps, rendering styles and now gradient and noise shaders. 样本中包含的材质的颜色,纹理贴图,渲染风格,现在梯度和噪声阴影。 wo.115.com 6. Shaders are implemented through Materials, which are attached directly to individual GameObjects. 着色器通过材质执行,直接附属到特定的游戏对象。 game.ceeger.com 7. So what are the capabilities and benefits of using Vertex Shaders ? 那么,我们使用顶点着色的性能及利益在那里呢? dictsearch.appspot.com 8. That means that the graphics card's shaders can be used from within any application. 这意味着图形卡渲染器可以在任何应用程序内使用。 www.bing.com 9. General discussion on lighting and shaders. 讨论光源和阴影方面的问题。 bbs.cgblog.com.cn 10. No need to set most of the states if programmable shaders are used. 假如你使用可编程着色就没有必要再设置一系列的状态。 dictsearch.appspot.com 1. This includes the ability to define and use vertex and fragment shaders using the GLSL language. 这包括定义和使用顶点和碎片着色器使用GLSL语言的能力。 blog.sina.com.cn 2. You can attach shaders directly to each point cloud for ultimate control. 用户可以以一种非常彻底的控制形式给每个云点赋予材质。 dictsearch.appspot.com 3. The procedural programming model used by vertex shaders is very scalable. 就程序上的规划模型而言,顶点着色是绝对可升级的。 dictsearch.appspot.com 4. The spotlight and physical light shaders have a button to easily match the cone angle to the maya setting. 聚光灯的灯光的锥形角度(照射范围角度)和物理灯光材质通过一个按钮可以轻易的匹配。 bbs.hxsd.com 5. New Cavity Mixer which to define different material shaders based on the mesh cavities. 新型控混频器,定义不同的材质着色器基于网格置换。 blog.sina.com.cn 6. The bump creator needs new shaders probably but we will see. 凹凸创建器可能需要新的着色器,但我们将拭目以待。 blog.sina.com.cn 7. per-sample fragment shaders and programmable fragment shader input positions for increased rendering quality and anti-aliasing flexibility; 每个样品片段着色器和可编程的片段着色渲染质量增加投入的立场和反走样的灵活性; bbs.pczilla.net 8. personal video recorder phosphors = display pixel fill rate pixel reads pixel rendering pixel shaders pixel writes polygons 个人视频录象机显示象素填充速度 wenku.baidu.com 9. Popular highlights include: Working with Real-time Shaders; Setting up Models and Skinned Models; 热门的重点包括:与实时着色工作,成立模型和去皮的模式; www.cgfriend.org 10. Using Pixel Shaders for Post Effects; Problem-solving Approaches; 使用后对像素着色器,解决问题的办法; www.cgfriend.org 1. Guidelines for Writing Vertex Shaders 编写顶点着色程的方针 www.cad.zju.edu.cn 2. The most important restrictions you should remember when writing vertex shaders are the following 下面我列举了一些在编写顶点着色程时你必须注意的东西 www.cad.zju.edu.cn |
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