In this paper, the method for drawinggrid-based terrain, contour, and velocity field and wave surface are studied.
本文研究了计算网格地形、波高等值线、速度场和波面的可视化。
2
If you're drawing a grid (of thumbnails, for instance), draw all parallel lines first as a series of long dashes to help keep line lengths and angles consistent.
如果你要画一个网格(例如缩略图)先画出所有的平行线作为一连串的长线来保持线的长度和角度都一致。
3
The Dynamic Programming algorithm is best understood by drawing a grid whose rows correspond to the letters of the source, and whose columns correspond to the letters of the target.