The Bondareva-Shapley theorem:The core of the game is non-empty if and only if the game is balanced (Bondareva 1963, Shapley 1967).
Bondareva-Shapley定理:只有而且仅有当博弈是平衡的时候,中心才非空。
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Part 2 of this series will introduce a new region-based garbage collection strategy, called balanced, which is designed to improve scalability when deploying on large 64bit multi-core systems.
Simple and enormous intersecting walls give a balanced symmetry but are also the means by which the structure stands at the height of a 14-storey building, with an entirely hollow core.