Finally the binauralsound signal is filtered by the HRIR on the continuous sphere space.
最后利用连续球面空间上的HRIR对双耳信号进行滤波处理。
2
This article describes the basic method of binauralsound reproduction through loudspeakers, the problems arising from it and some ways to solve the problems.
本文简述扬声器重放双耳信号的基本方法、带来的问题和一些解决问题的途径。
3
Audible sound simulation usually includes room sound simulation, binaural signal simulation and similarity simulation.