It works on any kind of object with any kind of animationcontroller!
它可以针对任何对象物体和任何类型的动画控制器!
2
To geta responsive and versatile animationcontroller — covering a wide range ofmovements — we need a set of animations moving in different directions.
第三步,我们要给待机节点添加一个待机动画。
3
This paper introduces the expression controller of3DMAX, then according to a detailed animation sample to explain how to make motions by the controller.