If you've read my past articles or attended my talks, you probably know that I view software development along threeaxes: people, process, and tools.
如果您阅读过我以前的文章或是关注过我的谈话,您就会知道我从人员、过程和工具三个轴来看软件开发。
2
These threeaxes also defined work in the Middle Ages, the classical world, and even earlier.
这三个轴在中世纪或是更早就在工作中被定义过了。
3
Of the threeaxes, static versus dynamic typing tends to have the most impact on a language's character, so I'll focus now on these two strategies' respective strengths.