Now, this has to stop somewhere. I can start claiming that I can somehow bend my coordinates to a plane, any surface is flat.
现在必须得停一下了,之前说到的,可以通过把坐标系变换到某平面上,那些曲面都是平的。
2
A calculating formula for surface integrals under orthogonal transformation of space coordinates is given.
给出曲面积分在空间坐标的正交变换下的一个计算公式。
3
The eye vector can be created in global coordinates by subtracting a surface position from the eye position and transforming the resulting vector into tangent space.