To do this you can make the specularcolor brightness greater than 1 (I used about 7). This is beyond the slider range in the color editor, so you need to type in the values.
为了实现这种效果,可以给高光的亮度高于1(我给的是7)这些可以在色彩范围里编辑。
2
If it's a shiny object, you would use a lighter color for Specular reflections.
如果是闪亮的对象,你可以用比较亮的颜色用作镜面反射。
3
If it's a shiny object, you would use a lighter color for Specular reflections. For example, the material for a red billiard ball might be.