However, if you were viewing the actual surface instead of a texture mapped polygon, you would see point B.
但是,当你看着一个实际表面而不是带材质贴图的多边形的时候,你将会看到的是点b。
2
If the polygon data are displayed in this jagged way in stripe shader mode, it indicates lots of little irregularities of the skin even though the main flow of the surface can be good.