I sometimes think of Eli as having a huge book of odd knowledge in his head. In realtime the contents can be hard for people to understand.
有时我会想伊莱脑子里有一本厚厚的写满了古怪知识的书,而上面的内容可能很难让人立刻明白。
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In games, 3D audio should be created with real-time processing since we can't anticipate where sound objects will be located corresponding to the player's location and head movements.