Once you do the math, it becomes clear that you're better off taking your chances on the Wolf than signing up for a guaranteed skinning by your protector.
一旦你自己算算,就很明显,你宁愿把自己交给大灰狼,也不能让别人用保护你的方式扒你的皮。
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So it is often sensible to pull some work off the GPU and put it onto the CPU instead (Unity does all of these) : mesh skinning, batching of small objects, particle geometry updates.