In this paper, we first polygonize the scattered data points, then estimate the normalvector and curvature of each point using the local presentation of data points.
首先对获得的散乱数据点云进行多边形化,然后根据数据点局部表示对每点的法矢和曲率进行估算。
2
Numerical techniques related to the calculation of normalvector, tangential velocity, curvature and contact line are explained in detail.
文中介绍了有关泡面法向矢量、切向速度、曲率和接触线等的计算技术。
3
A unit vectornormal to the plane of t and n, which is the plane of curvature.