A tool path scheduling methodology for 3D engrave models is presented, which performs rough machining by z-level milling first, then finish machining corner uncut material with penciltracing.
在三维雕刻加工中采用先进行层切粗加工然后进行清根精加工的解决方案。
2
Certainly, the brush-pencil of the artist is not simply stopping on the tracing of external images, but more is looking for the intrinsic spirit of the figures.