Skeleton is a representation of an object which has been shown to useful in interrogation, animation, finite element meshgeneration, path planning, and feature recognition.
骨架是物体的一种描述方式,它广泛应用于道路探询、动画、有限元网格生成、路径规划和特征识别等领域。
2
Meshgeneration is a critical content in CFD Technology.
网格生成是CFD技术的一个关键内容。
3
The transformation of structured meshes to unstructured meshes is a branch of meshgeneration technology.