The critical technique of virtual reality, the modelingtransformation in virtual scenes and the hidden technique on 3d objects are discussed in this thesis.
本论文对虚拟现实中的关键技术、虚拟场景的建模技术及三维形体消隐技术进行了探讨。
2
This section will describe the plug-ins required to package and deploy the modeling assets to support the transformation described later.
这一章节将会描述打包和配置建模资产中所用到的插件以支持随后将被讨论的转换。
3
RDA provides transformation from Unified Modeling Language (UML) to the Logical Data Model and vice versa.