We always meet problems that how to construct the isomorphicmapping of two finite dimension linear Spaces in teaching.
在教学中,经常遇到如何构造两个有限维线性空间的同构映射的问题。
2
This section explores a rather intuitive but non-isomorphicmapping between XML and JSON so you can understand such differences.
这个小节探索了一个非常直观但不是同构的xml和json之间的映射。
3
Applying a D-triangulation on the facial feature points, a precise and topological isomorphicmapping is established between 3d mesh and texture. The texture mapping with high quality can be obtained.