Users have to jump less, but at thecost of less-fancy layout because the designer can't control what usersare seeing at any given time.
用户无需跳转,但是界面设计上就有点难以发挥。 因为设计师无法控制用户在某个时间点看到了什么。
2
In case of a backward jump, the navigation continues at the target activity, and, as a result, some activities may be executed again, that is depending on the control flow.
对于向后跳转,导航将在目标活动继续执行,结果可能会再次执行某些活动,这具体取决于控制流。
3
Approach: Spot the jump early, control speed three bumps early, the last two moguls before the air are key for setting up balance.