And that linearvelocity, which, in this case, is really your speed, is of course the circumference of the circle divided by how many seconds it takes to go around.
线速度,在这个例子里,就是速率,是这个圆环的周长,除以走一圈,需要的秒数。
2
Next, create your dynamic body, which has a position, initial linearvelocity, and angle.
接下来,创建动态物体,它具有方位、初始线速度和角度。
3
So this is a linearvelocity, this is an angular velocity.