The rendering, on the other hand, needs to be as fast as the hardware can handle.
另一方面,渲染需要达到硬件所能支持的最快的速度。
2
One of the most important things to rectify was the lack of hardware acceleration for regular 2d application rendering.
其中非常重要的一点就是普通的2d程序渲染不再缺乏硬件加速。
3
One change we made between RTM and SP1 is that by default Visual Studio now USES software rendering instead of hardware acceleration when running on Windows XP.