The mixing technology of graphics, video and hardwarecursor data is discussed. A new type of mixing technology based on serial-parallel topological structure is proposed.
讨论了多媒体图形、影象和硬件光标数据的融合技术,提出了一种基于串-并行拓扑结构的新型融合技术。
2
When a hardwarecursor is employed, the pixels of the mouse cursor do not actually exist in the frame buffer because the hardware is responsible for performing the overlay.