Part 1 discussed the action handlingsequence for one scenario: a search.
第1部分讨论了一个方案的操作处理序列:搜索。
2
Every game consists of a sequence of getting user input, updating the game state, handling AI, playing music and sound effects, and displaying the game.
每一个游戏都由这样的序列组成:获取用户输入,更新游戏状态,处理AI,播放音乐音效,还有显示游戏。
3
Even though the sequence of doing the JNDI lookup is well known, casting and handling the JNDI exception adds a lot of standard code.